The NERO® West MUSH
A Multiplayer Online Computer Game & Chat
A MUSH
is a text-based multi-player game that runs over the Internet. Here you
can adopt the persona of your NERO® character or an NPC and actually play
out some of the between-game time with your fellow players.
Step
1:
Get a
Username and Password by sending an email to plot@nerowest.com.
We'll create an account for you and email you back information. Make sure
to include your full real name and your full character name
and race.
Step
2:
To connect
to the mush, you'll need some sort of "client". This can be
as simple as the telnet program that's already on your computer, or you
can download a full-featured client progam like SimpleMU
or MUSHClient.
The MUSH is at:
Either click on the
telnet link, or if you're in windows, select Start->Run then type in
the above command. That should connect you to the MUSH. Mac also has telnet,
and you can connect using that.
Step 3:
If you're using a
client like SimpleMU or MUSHClient, you'll have already entered your character
name and password. If you're just using telnet, type:
connect <username> <password>
Step 4:
See who else is around.
Type in "WHO" and it will list the connected players. Type in
"+staff" and it will list the staff members who are connected.
Step 5:
Get some help. You
can type in "help" to start getting help on how to use the MUSH.
Here are some basics:
To say something type:
say <what you would like to
say>
To look around type:
look
To send a message
(page) to another player who isn't in your location:
p <player>=<message>
It's a good idea to
page one of the staff members when you first get connected, and they can
help get you moving.
About the MUSH
A MUSH is organized
into rooms. Rooms have exits that lead to other rooms. When you start
out, you'll be in the Out-of-Game Lounge. This room is dedicated to out-of-game
discussions. To look at the room just type "look", and that
will show you the room, its exits, and any players that are present in
the toom. You can look at players and exits too, type "look me"
and you'll see what you look like.
To move from room
to room, type in the name of the exit you wish to use. You'll move through
that exit... if you are allowed to. Type "look" and notice that
one of the exits leads to Mandrake's Landing<ig>. Type "ig"
and it'll take you into the game. From there you'll see other exits and
places to go.
Play around a bit,
and be sure to ask for help if you get stuck. Remember, though, that other
people may be idle or away from their keyboards. Be patient if they don't
respond right away.
Rules about Using
the MUSH
These are very important.
The MUSH is not a replacement for going to events. We have certain standards
of behavior and rules for using the MUSH that can and will be enforced.
This is to keep the MUSH fun and fair for everyone.
- You can roleplay,
conspire, intrigue, flirt, joke, and play. All of this is cooperative,
so it's up to the player if they want to participate.
- You cannot get
experience.
- You cannot kill
(or even wound) another character on the MUSH.
- You cannot trade
items or tags of any sort. Nor can you cast precasts or any other type
of spell.
- You must act in
a mature manner (no profanity, don't be a jerk, etc.) or you will be
banned from the MUSH. It's very easy to mis-construe intent in a text-based
medium, so try not to take offense easily and be careful how you phrase
critiques.
- You may play your
character, but NPCs are the sole domain of plot.
- Privacy is a myth.
We can listen in on anything that is or was said or done on the MUSH.
While we have no intention of invading your privacy, we reserve the
right to investigate anything we deem important.
- The MUSH is a text-based
medium and we appreciate but do not require proper use of the English
language.
- The MUSH is open
to any player who can log in, not just members of NERO® West. But we
like the presence of "foreign" characters to make sense, so
please contact a staff member and ask about how to integrate yourself
with our game.
- The NERO® West Metagaming
rule (see our rules board) is in effect on the MUSH. That is, if you
you learn something out-of-game, you can use it in-game without plot
penalty. Keep secrets secret!
- Finally, what occurs
on the MUSH is not gospel truth. Plot may overrule something that has
occurred on the MUSH for the purposes of the LARP. In general, the MUSH
is subordinate to the needs of the LARP.
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Entire Site Copyright © 2001 NERO® West, All Rights
Reserved.
Portions Copyright © Nero International Holding Company, Inc.
NERO® is the Registered Trademark of NERO® International Holding Company Incorporated. USPTO Registration. # 2,270,409
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